Application Design Week 4
09/23/2025 - 10/16/2025 / Week 1 - week 4
Khansa Raudlatus Syahiidah / 0374511
Application Design / Bachelor of Design (Honours) in Creative Media
Task 1 : Re-Design Application Proposal
Table of Contents:
1. Lecture
2. Introduction
3. Goodreads app remake / re-design
4. Reflection
1. LECTURES
Week 1:
Understanding Usability: Intro to Application Design
- Defining Usability
- Applying Usability Principles
- Conducting Usability Testing
- Developing Practical Skills
Importance of Mobile in The Digital Era
- Ubiquity of Smartphones
- Shift in User Behavior
- Mobile-First Approach
- Competitive Advantage
User-Centered Design Approach
Understanding the target users and their needs. It
involves a iterative process of research, ideation, prototyping, and testing
to ensure the final product delivers a seamless and intuitive
experience.
Applying User-Centered Design (UCD)
1. Research
The UCD process begins with in-depth user
research, gathering insights into their needs, behaviors, and pain
points.
2. Design
Armed with user insights, designers can
begin creating wireframes, prototypes, and mockups that address the
identified user needs. This iterative design phase involves continuous
refinement and feedback gathering.
3. Evaluation
Usability testing and user feedback are
crucial in the UCD process, as they help validate design decisions and
identify areas for improvement.
Benefits of User-Centered Design
- Increased User Satisfaction
- Improved Product Adoption
- Reduced Development Costs
- Enhanced Brand Reputation
Prototyping and Testing
1. Lo-Fi Prototypes
Begin with quick, low-fidelity prototypes to explore design concepts and
get early user feedback. Paper prototypes and clickable wireframes are great
ways to validate ideas efficiently.
2. Interactive Prototypes
Progress to more sophisticated, interactive prototypes that simulate the
full user experience. Tools like InVision and Adobe XD allow you to create
highly interactive demos for in-depth user testing.
3. Iterative Testing
Continuously test prototypes with real users to uncover usability issues
and refine the design. Use a mix of in-person and remote testing methods to
gather insights throughout the design process.
Week 2: User Centered Design
User Centered Design (UCD)
A design philosophy that puts users at the
forefront of the entire product development process.
It's an iterative cycle where designers
focus on understanding user needs and incorporating that understanding into
every stage of design, from the very beginning (conception) to the final
product.
1. User Centered Design
UCD is the overall philosophy that considers the
needs of the residents (users). It offers the structure and basis for
developing a product that is both aesthetically pleasing and easy to
use.
2. User Experience Design
User experience (UX) design is concerned with the
house's usability, including room proportions, layout, and mobility. UX
design expands on that basis by ensuring a seamless and effective
interaction.
3. User Interface Design
The aesthetics and finishes of the interior (visual perception and
interaction) are the focus of UI design. The user experience is graphically
brought to life through UI design.
UCD Process
- Discover / Analysis
- Define
- Design
- Validate
- Develop
User Experience Design (UX)
A person’s perception and responses that
result from the use or anticipated use of a product, service or system,
focuses on the users' feelings and experiences rather than our own
perceptions. It gives a task purpose and worth. It establishes an emotional
bond.
Week 3:
Usability
Usability:
- Effectiveness, efficiency, and success of a user in utilizing a product or design within a specific context.
- Usability examines how successfully users can accomplish their objectives with a product or design, taking into account how quickly they pick it up and how frequently they make mistakes.
- Concerned with user needs and context: A usable design adapts to the user's situation and caters to their specific needs.
- Measurable: Usability can be evaluated through testing methods to identify areas for improvement.
Common Usability Pitfalls
1. Complex Interface
A complex app that is hard for users to use
and navigate because of things like disorganized layouts, inconsistent
visuals, and complicated procedures that might result from a lack of
priority.
2. Confusing Navigation
When users struggle to locate navigation
menus or buttons, it can impede their ability to explore and access desired
content
3. Lack of Clear Calls to Action (CTAs)
when users are not given explicit, understandable
prompts to guide them toward a desired action, leading to confusion,
frustration, and a higher likelihood that they will abandon the app
4. Inadequate Error Handling
Insufficient or ineffective management of errors
and exceptions that occur during a program's execution.
Key Principle of Usability:
1. Consistency
Maintaining a uniform and predictable experience by using the
same design elements, language, and behaviors across all screens and
interactions.
- User-Friendly
- Cohesive Experience
- Intuitive Navigation
- Familiarity & Learnability
- Stronger Brand Identity
2. Simplicity
• Effortless to Use
Minimize the number of steps users
need to take to complete tasks. The interface should be intuitive and self
explanatory, reducing the need for extensive instructions or
exploration.
• Crystal Clear Communication
Utilize familiar symbols and
terminology that users readily understand. This eliminates confusion and
ensures users can navigate the interface with confidence.
3. Visibility
• Clarity and Hierarchy
Information and interactive elements should be presented clearly, with
appropriate visual hierarchy guiding users' attention towards the most
important actions or content.
• Focus and Attention
The app's design should direct users' focus towards the elements that are
most relevant in the current context. Avoid cluttering the screen with
unnecessary elements that could distract users from their goals.
4. Feedback
Confirmation and Clarity:
Good feedback provides users with a clear
signal that their actions have been registered and understood by the app.
This confirmation helps users feel confident in their interactions and avoid
confusion.
Guidance and Learning:
Effective feedback goes beyond simple
confirmation. It can also guide users towards successful task completion or
provide learning opportunities. ex. Textual message, Visual cues, Sounds,
Haptic feedback.
5. Error Prevention
• Reduced Frustration: Imagine accidentally deleting an important
file! By preventing such errors, users avoid frustration and wasted time
fixing them.
• Increased Efficiency: Less time spent correcting mistakes
translates to a smoother and more efficient user experience.
• Improved Accuracy: Error prevention helps ensure users enter the
correct information, leading to more accurate data within the
system.
What is card sorting?
- Powerful method to understand how users group and categorize information.
- It helps determine an organization scheme that aligns with user' mental models.
- This technique informs the the design of navigation menus website or app architecture, and content strategy
- Entails displaying users a collection of cards, each containing a piece of information like a page title, menu item, or product category.
Types of card sorting?
- OPEN
- CLOSED
- HYBRID
- REMOTE
Open card sorting:
- Creating your own categories, which is ideally for a better understanding on how users' intuitively organize information. There is no predefined categories involved.
Fig 1: Open card sorting
Closed card sorting:
- Cards is sort into predefined categories which will be useful to test on specific groupings. These are ideal when the basic structured is already are place.
- Blends both open and closed card sorting
2. INTRODUCTION
3. APP REMAKE / RE-DESIGN SLIDE
3. REFLECTION
Throughout 4 weeks of learning application design, I learned to research
and select important data as our re-designing plan. We were told to create a
presentation slides on all information needed. This way, it will allow
researcher a better understanding towards their next step in redesigning the
app.
Comments
Post a Comment